Merchant Houses

Many small traders and merchant cabals exist, but they pale next to the dynastic houses that dominate trade across the Tyr Region. These houses are nations unto themselves, sworn to no sorcerer-king but allied with all. They field their own armies, hold their own lands, and take an active part in political and social developments affecting the region. A merchant house’s leadership might rest in one family’s hands, but these houses readily accept new members, always looking for new talent to bolster their presence and influence in the Tyr Region. Regardless of the position sought, candidates must swear several oaths to the house leaders. In exchange, a candidate receives protection, status, and regular pay.


Merchant Houses

Raiders of the Obsidian Sun Palladion